I study math, these are my notes, I figured it would be great to make an article of that. This article mainly English, but there is some Russian generally as a translation, since math is whole another language…
Glossary and translation
Integer - Целое число, e.g.,
Addition - Сложение
Addend - Слагаемое
Sum - Сумма
Subtraction - Вычитание
Minuend - Уменьшаемое
Subtrahend - Вычитаемое
Difference - Разница
Разница между уменьшаемым и вычитаемым — это разность, разница между уменьшаемым и разностью — это вычитаемое.
Multiplication - Умножение
Multiplier - Множитель
Multiplicand - Множитель
Product - Произведение
Division - Деление
Dividend - Делимое
Divisor - Делитель
Quotient - Частное
Mathematical Properties
Hundredths place - Класс сотен
Mathematical expression - Математическое выражение
Quantitative - Количественный
Ordinal - Порядковый
Fractions - Десятичные дроби
Scalar - Скаляр
Vector - Вектор
Magnitude - Магнитуда, “speed” of a vector
Reciprocal (Multiplicative inverse) - Обратное число
Greatest Common Divisor (GCD) - НОД
Least Common Multiple (LCM) - НОК
Common Denominator - Общий знаменатель
Tricks
Multiplication table: when multiply by 9 use finger for multiplicand, so to the left you will be tens place and to right will be ones place so: , as shown below:
Multiplication table: multiply by 10 and reduce by amount of multipliers:
Multiplication: when multiplying a double-digit number 11 you just expand multiplier and add sum digits in between (if sum bigger than 9 add tens to first digit):
Multiplication: if you divide first by two and multiply second by 2 the result will be the same, like 16 X 45 becomes 8 X 90 which is easier to calculate
Instead of subtracting and adding by 9, do it by 10, if 99 do it by 100, example:
If you add multiple numbers start with the ones that easy:
You can quickly verify subtraction or addition by checking the last number of produce, for example is false because , where 1?
Basic Math
Keep in mind order of operations:
Number types and systems
classDiagram
class N {
ℕ - Natural Numbers
Examples: 1, 2, 3
}
class Z {
ℤ - Integers
Examples: -2, 0, 3
}
class Q {
ℚ - Rational Numbers
Examples: 1/2, -3/4, 0.75
}
class R {
ℝ - Real Numbers
Examples: √2, π, -1.414
}
class C {
ℂ - Complex Numbers
Examples: 2+3i, -1-i
}
class P {
Prime Numbers
Examples: 2, 3, 5
}
class Comp {
Composite Numbers
Examples: 4, 6, 8
}
class Irr {
Irrational Numbers
Examples: √2, π, e
}
class Alg {
Algebraic Numbers
Examples: √2, ∅
}
class Trans {
Transcendental Numbers
Examples: π, e
}
class Qn {
Quaternions
Examples: 1+2i+3j+4k
}
class GI {
Gaussian Integers
Examples: 3+4i, -1+2i
}
class PAdic {
p-adic Numbers
Examples: ...222 base 3, ...111 base 2
}
class Hyp {
Hyperreal Numbers
Examples: ε infinitesimal, ω infinite
}
N --|> Z
Z --|> Q
Q --|> R
R --|> C
P --|> Z
Comp --|> Z
Irr --|> R
Alg --|> C
Trans --|> C
Qn --|> C
GI --|> C
PAdic --|> R
Hyp --|> R
Long Division.excalidraw
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Exponent is power symbol. Example of equal exponent manipulations:
Property combination:
Power with negative numbers, usually you put negative in parenthesis for that,
Power with natural numbers
Simplifying same dividend fraction division
Ratios
Calculating missing number from ratio table.
numerator
denominator
5
10
10
?
20
40
Let’s calculate, starting with we need to scale numerator 5 to 10, can be done with multiplication by 2, so the missing number is 20.
numerator
denominator
6
18
?
24
20
?
I case of missing numerator apply the same login and if we feel like it, divide numerator by itself to get smallest baseline, in this case we divide 6 by 6.
For the second row we reference multiplication to find the multiplier: , so nominator is
For the third row see so multiplier is 20 which means denominator is
numerator
denominator
6
18
?
24
20
?
Unit rate
A unit rate is a comparison of two quantities where one of the terms has a quantity of This means the ratio, in fraction form, has a denominator of 1.
We practically downsize fraction for ration so it is easier to calculate.
Just with fractions
And with decimals to
Fraction manipulation
Division
Of whole number by a fraction:
If the numerator of a fraction is a product of two numbers, you can rearrange the fraction by taking one of those numbers outside:
If you multiply fraction,
Linear functions
Advanced Math
Statistics
Standard Deviation
Vectors
fix headers
What is a Vector?
There are try approaches on what is a vector, mainly:
Keep in mind, negative numbers in visual representation, also indicates motion. Positive numbers - rightward or upwards; negative numbers - leftward or downward. Each pair of numbers gives you one and only vector.
Physics perspective
Vector is an arrow that points in space, defined by its length (magnitude) and direction. As long as these values don’t change, you can move this arrow around (like left/right/up/down).
CS Perspective
Vector is an ordered list of numbers, dimensions defined by amount of elements in the list, this is a two dimensional vector, order matters:
Mathematician’s Perspective
Generalizes aforementioned views, saying vector can be anything when there is a notion of adding two vectors or multiplying a vector by a number.
This view seems abstract and it’s better implement this when you are more knowledgeable on the topic.
Vector theory over geometry
It’s essential to know that geometrical view translates to CS view this way:
What about 3D space?
In 3D, we add Z axis which is perpendicular to both X and Y.
top number - how far to move on X axis
middle number - how far to move parallel to Y axis
bottom number - how far to move then parallel to the z axis
Important
And scalar is number that will change the magnitude of the vector 2, -1.8 or 1/3.
Consider this example:
Though there is another way to look at it: it can be helpful to think of each vector coordinate as a scalar itself. Because each coordinate in a vector affects the overall, stretching or squishing the vector. Example with will follow below.
In the -coordinate system, there are two special vectors.
The one pointing to the right with length 1, commonly called “i hat” or “the unit vector in the -direction”.
The other one is pointing straight up with length 1, commonly called “j hat” or “the unit vector in the -direction”.
Together they are “basis” of coordinate system
So effectively our coordinate numbers just scale those i and j.
It’s funny because we can choose other basis coordinate system, like say i = 2 and j = 3, vector result will be compared to i = 1 and j = 1. So when you see a vector, make sure you know what coordinate system are you operating with.
There is a trick to sum vectors:
takes 2 vector, move second one to the tip of first one so that it looks as if it vector w continues vector v.
draw a new line from center to where w points and this line will be the sum.
Terminology
When you sum vectors like it’s called linear combination, linear because when you multiply scalar (6) by a vector (3 | 4) it changes magnitude of vector and if you multiply by every real number an infinite line would appear overpassing the origin and point defined.
You can reach any point in 2D space by changing scalars.
Except if vectors lineup or all are zero, then you would be unable to reach everything.
This is called linear dependency.
Where you have multiple vectors, and you could remove one without reducing their span
Vectors vs Points
Vectors can be represented as points, it is generally good idea if you have multiple vectors.
If you think about all possible vectors sitting on a line, just think about line itself:
Span
A set of any possible combination we can reach with given pair of vectors is called the Span, i.e. how much we can reach just by vector addition and scalar manipulation?
Spans in 3D
If you take two vectors in 3D space and span them, nothing much will change, though their movement will be alike to orienting around on a thin sheet of paper, because we are missing the third.
If third vector does not expand on third axis i.e. it sits within the span of the two vectors, than you will be trapped on that same sheet of paper.
Here vectors are linearly dependent
And if you choose third vector randomly, it most certainly will no sit in the span of these two, unlocking you access to every possible 3D vector.
And here vectors are linearly independent
The book approach
A man goes 5 miles towards north-east location
This question can be solved by visualizing as a vector and solving it geometrical way
Pythagorean theorem:
Our vector, lets calculate magnitude.
In our example the magnitude of the vector is calculated as hypotenuse .
Finishing up with resultant vector line which goes from start to finish, providing net distance in XY coordinate space 10.82. While total distance results in 11.23. In this instance two forces influence that single object at the same time producing the resultant vector, visualized via line.
This resembles a parallelogram, as Newton once stated:
A body by two forces conjoined will describe the diagonal of a parallelogram, in the same time that it would describe the sides, by those forces apart.
Notes
Sigma used to denote Summation - Wikipedia operation, in this case summing all together producing :
This is XOR operation presented in math, theta, means threshold value.